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Taking the Pain Out of Prioritization
Customer Story: Telecom Takes the Pain out of Prioritization. Blog Post: Budget Puzzles — More Harm than Good. Product Update: Idea Engine 2.0 is Live! Collaboration Confab: Enterprise Collaboration Workshop added. Upcoming events & more.
Are Participatory Budgeting Games the Perfect Game?
Customer Story: The Value of Large Scale Retrospectives. Blog Post: Are Participatory Budgeting Games the Perfect Game? Product Update: Idea Engine 2.0 Preview. Collaboration Confab: Agenda Live! Video Chat: Luke Hohmann & Nearsoft Team Talk Massive Civic Engagement. Upcoming events & more.
Collaboration at Scale: The 2016 San José, CA, Participatory Budgeting Project
Collaboration at Scale: The 2016 San José, CA, Participatory Budgeting Project. Join us for the Collaboration Confab 2016: Speakers Announced. Collaboration Framework Spotlight: Product Box to Science Fairs. Upcoming events & more.
Using Customer Design Jams for Product Development
Blog Post: Luke Hohmann on using a customer design jam in our redesign of Idea Engine. Product Update: Playing with Sand or the inspiration behind our UI’s new color palette. Collaboration Communities: Playcamps in Singapore & Panama and more. Upcoming events & more.
Using Games to Create Amazing Products
Podcast: Listen to Luke Hohmann’s podcast with Chad McAllister,
“Using Games to Create Amazing Products.” Building Empathy with the Knowsy Board Game. Conteneo and the Wirtschaftskammer Wien Bring Innovation to Vienna-based Companies. Remember the Future, Empathy Map and UI Design in Ukraine. Upcoming events & more.
Crappy Code or Crappy Collaboration?
Blog post: Do you really have technical debt problem? Watch Luke Hohmann’s Agile 2015 Keynote, “Awesome Superproblems”. How to build a conference booth from brown paper and duct tape. Online Retrospectives: New collaboration frameworks from SolutionIQ’s Ledala Madhavi. Upcoming events & more.
Games for Civic Engagement: Participate in Every Voice Engaged’s 24-Hour Day of Play
Be Part of Luke Hohmann’s Agile 2015 Keynote! Platform Update: Introducing the Framework Selector! Agile 2015 Keynote preview. On Nouns and Verbs and Choosing the Right Framework. Upcoming events & more.
Introducing Fully Functional Free Trials + Lower Pricing
Platform Update: Limited free subscriptions replaced by 30-day Pro trials. Agile 2015 Keynote preview. Case study: Tackling school enrollment growth with Strategy Engine. Upcoming events & more.
Collaboration vs. Solo Participation in Market Research
Luke Hohmann blogs about the differences between collaborative and non-collaborative market research. Collaboration Cloud rebranding cheat-sheet: What’s in a name? New master class “Designing for Multidimensional Collaboration”. Playcamps in Santiago, Chile & San Francisco. Upcoming classes & more.
You Should Be Playing at Work!
Luke Hohmann talks with InfoQ about incorporating Play into work and Playcamp London & Playcamp Paris. Upcoming webinar on building world-class CAB programs with Ignite Advisory Group. Enterprise Upgrades: Innovation Games Online 4.6. Playcamp Paris and London Rocked: Twitter update. Upcoming classes & more.
Innovation Games: Lean Startup’s Secret Weapon!
How Innovation Games is a Lean Startup secret weapon by Theraspec’s Hart Shafer. Hello, World IGO 4.3 — Or what the Dev team did over winter vacation. Webinars are back in 2015: Sky Betting & Gaming and Ignite Advisory Group stop by for a chat. Upcoming classes & more.
The 3rd Innovation Games Summit Was Awesome!
Game on! Luke Hohmann’s reflections on the IG Summit. Missed the Summit? Check out the presentations. Collaboration Superpowers Podcast. Webinars On Demand: Our video library. Upcoming classes & more.
LEVEL UP! Get Certification Credit for In-Person Games
Certified Collaboration Architect Program Adds Credits for In-Person Games, Webinar on Amplifying Collaboration with NetApp’s Mercedes Adams, How Transamerica Is Driving Innovation through Employee Engagement & more.
Luke Hohmann talks about Solo vs. Social Computing
Introducing Innovation Games online 3.9, Webinar on Enterprise Retrospectives with b.win party’s Steve Guthrie, Submissions for 2014 Innovation Games Summit Open & more.
Adobe Amps Up CABs With Innovation Games®.
Enterprise Retrospectives, 2014 Innovation Games Summit, Upcoming Webinars from Conteneo’s Luke Hohmann and Will Sensenderfer from Rackspace & more.
Budget Games Results, Verisign’s portfolio prioritization and more.
4th Annual Budget Games; New EBook: Portfolio Management wins with Innovation Games; Innovation Games: Building Better Broadband; Buy a Feature to learn Scrum; Innovation Games for New Product Development & more.
All I Want for Christmas is Buy a Feature 2.0!
Santa came early! Buy a Feature 2.0!; Best Practices in Participatory Budgeting; Serious Games for Civic Engagement; Minimal Viable Product with Innovation Games; Interview with Luke Hohmann: How Are Serious Games Reinventing Businesses? & more.
Using Games to Conquer Complex Scales.
Meet Conteneo; Serena Software Conquers the Complex Sale with Games; We Knew Our Games Were Good. Research Proves They’re Great; Join us & Move Ahead of the Competition; Serious Games At Work, iPadalooza & more; Hail to the Chief (Gaming Officer, that is.)
Story Listening Instead of Story Telling.
Innovation Games at Work: Story Listening, not Storytelling; It’s Back! IG Summit Coming to Amsterdam; Conference News: Running with the Gazelles; Games for Good: Budget Games in Belgium; Meet the Team: Biz Strategist/Marketing Pro Nancy Chou Knows Knowsy; Innovation Games + Scrum = Awesome
Get Certified and Party Like it’s 2001.
Heads Up! Are You Ready to be Innovation Games-Certified?; Innovation Games at Work: Oh Shit! to Oh Wow! in 30 Minutes; It’s a Wrap! The 1st Innovation Games Summit was Awesome!; Webinar: It’s Time to Change the Rules of Work; Games for Good: Budget Games: Three Times the Charm!; Cyberspace Roundup: From Breaking Barriers to Better Focus Groups
PayPal Puts Innovation Games® to Work.
Innovation Games Summit: Don’t Miss Out: New Speakers, Certification, Last-Minute Discounts & more!; Innovation Games at Work: PayPal Nets Payoff from Using Innovation Games; Games for Good: 3rd Annual Budget Games for San José, CA; Globe Trotting: Meaningful Games–Michigan to France
Taking France by Storm, Early Bird Deadline and more.
Innovation Games at Work: Objet Direct Puts Product Box Into Play; As seen in the Financial Times: Playing the Budget Game; Get Involved! Volunteer & Help San Jose Citizens Make a Difference through Budget Games; Innovation Games Summit: New sessions from IBM, John Deere, Kaiser Permanent and others — Early Bird Ends Soon!; Game Spotlight: 20/20 Vision–with Wooden Blocks!
BusinessWeek Reports on Games Politicians Play.
Innovation Games at Work: Blue Cross Blue Shield Gets Market Insight from Games; It’s Back! IG Summit Coming to Amsterdam; Celebrating 10 Years: Innovation Games Summit: Be There!; As Seen in Businessweek: Making Sense of the Games Politicians Play; Game Spotlight: Playing Prune the Product Tree Down Under; Cyberspace Roundup: Product Box spans the globe, Snow Summit gets Gamified, Community Growth through Games and more!
Introducing Scrum Knowsy®.
Introducing Scrum Knowsy; Improving Team Performance through Games; Agile 2012 T-shirt Contest; Agile 2012 Preview–30+ sessions by Innovation Gamers; Tivo wants Innovation Gamers, Barcelona Meetup, 21apps brings Product Box to UK and South African Innovation; Meet the Team: Aneega AB’s Ulf Hannelius.
Kingpins, Sharks & Collaborationists.
What Do Games Have to Do with Sales Enablement?; Differences Between Online & In-person Games: Part 2; Every Voice Engaged Interview with Kip Harkness, assistant to the city manager, City of San Jose; Data Warehouses and Innovation Games; Cyberspace Roundup: CIPO Games, Innovation Games in Australia, Job or Joy for Team Development, Innovation Games for Lean Startups & more.
Go Pro and Give Back.
Launch of Every Voice Engaged; Budget Games at Agile 2012; Differences Between Online & In-person Games: Part 1; UVA Leadership Program Puts Buy a Feature to Work; Cyberspace Roundup: Innovation Games at the Gap, Speed Boat and the Right Side of the Brain, Travel Execs play Speed Plane & more; Meet the Team: Jason Tanner.
Gaming the Government (In a Good Way.)
Shaping Future Features with Prune the Product Tree; Results from San Jose Budget Games 2012; Gaming the Whitehouse; Game Spotlight: Remember the Future; Cyberspace Roundup: Speed Boat’s Force Field, The Future’s History, Product Box in Brazil & more.
San Jose Citizens Battle Budget Woes with Innovation Games®
San Jose Plays Innovation Games to 2012-2013 Balance Budget; Audacious Gaming; Introducing Innovation Games Copilots; Game Spotlight: Start Your Day; Cyberspace Roundup: Gamification in Business, Sailboat/Speed Boat, Instant Play for Getting to Done & more; Meet the team: Teicko Huber.
The Entrepreneur’s Dilemma: Perseverance or Pivot
Buy a Feature Integration with VersionOne; The Entrepreneur’s Dilemma: Perseverance or Pivot?; San Jose Budget Games 2012; Game Spotlight: Buy a Feature; Cyberspace Roundup: eBooks, Instant Play, 3D Speed Boats & more; Meet the team: Laura Richardson.
The ROI of Innovation Games®
The ROI of Innovation Games; IGO Updates: Game Invites Get a Makeover; Locked & Loaded for SXSW Interactive 2012; Game Spotlight: Facilitating Remember the Future;Speed Boat for Better Understanding; Product Box in Russia, United Kingdom and France; Innovation Games and Visual Meetings; Meet the team: Michael Gaines & more.
Corporate Spring, Shipping Products, New Pricing and more
(Em)powering Technonomy Workers through Innovation Games; IGO Updates: New Subscription pricing and features; IG at work: StockTwits; Innovation Games en Francais; U/X at the Heart of the Game; & more.
Adobe Puts Innovation Games® to Work
Adobe case study, the international appeal of visual collaboration, Product Box and the 10 year old entrepreneur, Knowsy board game, Meet the team: 21apps & more.
Games for Gov, Patents & NPR, Agile 2011 and more
IndieGoGo Campaign; Intellectual Ventures, Software Patents, NPR & Innovation Games; Agile 2011; Better Retrospectives, Triple Helix Trilicious, From Russia with InnovGames Love & more…; Meet the team: Andrea Dinneen.
Military Health System Puts Innovation Games® to Work
Military Health System case study, Using Buy a Feature for Doing Good, Games for Gov, Quova: Innovation Games for Sales Training, Transforming Speed Boat, Agile Games & IP Nightmares, Meet the team: Maarten Volders.
ChangeCamp Puts Innovation Games® to Work
Case study: ChangeCamp Sault St. Marie, Transforming Enterprise Collaboration Through Expertise Communities, Product Box for Small Business, Agile Games 2011 report, Innovation Games en Francais, Meet the team: JD Yaske.
Gamification & Execs, Agile Transformation, Games for Good and more
Case study: VersionOne; Gamification, Innovation Games & Seriously Fun Executives; Everybody Loves Buy a Feature; Knowsy Knows Ad Games; PTPT for Roadmaps, Gamification for Good, & more; Meet the team: Jeff Brantley.
Oracle Puts Innovation Games® to Work
Case study: Oracle; A Realistic Vision for Citizen Engagement through Games; ‘Instant Play’ Games Arrive!; Innovation Games Exchange report; Clearing the Elephants from the Room (Remember the Future); Games and Government, Product Box Practice, IG around the World; Meet the team: Jonathan Clark.
City of San Jose Battles Budget Woes with Innovation Games®
Case study: City of San Jose, CA; The Super Knowsy Product Box; I’m Tired of One Night Stands; IG in the HuffPo, Process Improvement, Down with PowerPoint and more; IGO Tips & Tricks: Pricing Buy a Feature items.
Reed Elsevier Puts Innovation Games® to Work
Case study: Reed Elsevier Doubles Down with Enterprise License; Engaging Citizens Through Games; BuyerZone plays Product Box; Matchmaking, Game Adaptations, Product Box for Product Launch and more; Meet the team: Santiago Zavala; IGO Tips & Tricks: Editing Invitation Letters.
Points & Badges Are Missing the Point
Case study: PKG Consulting & Remember the Future; Gamification: Points and Badges Are Missing the Point; iPad contest and free download; Neuroscience, Product Pricing and more; IGTFs top 200+ worldwide; Meet the team: Tami Carter.
Are You Serious Enough for Serious Games?
Case study: Grameen America and PDMA; Maybe You’re Not Serious Enough for Serious Games; Bevill Edge’s Knowsy Product Box Video; Infographics, Clients Only, 60-personRemember the Future and more; Playing Games with the PMI Agile Community of Practice; Meet the team: Dan O’Leary.
SAP: Still Playing Games After Three Years
Case Study: SAP; Why You Need a Chief Gaming Officer; Fighting Poverty at PDMA; IG Blog Buzz: Jim Judge, Jesse Fewell, Michael Sahota and Mike DePaol; IG Tips & Tricks: LOTS of New Videos and Updated Docs; and Luke’s Podcast with SearchQualitySoftware.
IG Tips and Tricks, Guest Blogger Ryan Peel, and more
Case Study: LexisNexis Sales team; IG Takes Agile 2010 by Storm; IGO Tips & Tricks: Perfect Pricing for Buy a Feature Online; Luke Hohmann and OpenView: Helping Early Stage Companies Master Market Segmentation; 100 Best Books for Agile Development; TechTarget’s Yvette Francino Asks, ‘Who Says Work Can’t Be Fun?; Certified Scrum Product Owner with Innovation Games®; Ryan Peel’s 8 Tips for Online Game Facilitation;
Cisco Cius Puts Innovation Games® to Work
Case Study: Cisco Cius; Luke’s Post-Agile-Apocalyptic Nightmare; IGO Gos IPad, Semi-stealth Mode; IGO Update, Inflight Additions; Market Research: The Evolution of Listening, Susan Abbott; John Matthesen Brings Innovation Games to TechBA; Innovation Games Takes the Agile 2010 Conference by Storm; Go Gamestorming Book Forward and Ryan Peel’s Script for Facilitating Online Visual Collaboration Games.
From Doodle to Collaborative Game
How to Make Any Doodle or Image a Collaborative Game; Case study: Direct Writers vs. Independent Agents– Using Innovation Games Online for Visual Collaboration; Affiliate/Referral Program Launches!; Case study: Scrum Alliance; IGO Tips & Tricks: Using Excel to Import Buy a Feature Online Game Definitions; and Using Serious Games to Improve Strategic Sales (whitepaper).
Play a Game
IGO Goes SaaS–Subscriptions live; Luke on Innovation Games & Technical Debt; Featured Facilitator games launched.